Rare has said that Banjo Kazooie: Nuts & Bolts would never have worked with motion sensing control, and that it laughed when rumours emerged that the game would use such a system.
Earlier this year, Microsoft Game Studios creative director Ken Lobb appeared to confirm that Banjo would using motion sensing control, something which has subsequently been proven to be false.
Recalling the incident with GAMER.tm recently, Rare literally laughed off suggestions that it ever intended to use motion control, and went on to explain that Nuts & Bolts is too complex to work effectively with such a control system.
“[When the rumours first emerged] we were like, ‘haa haa ha!’” Rare senior animator, Elissa Miller recalled.
Lead artist Neill Harrison then went on to explain that while a few elements could have worked using a device such as the Wii Remote, it would have been impossible to use it with some of the game’s major elements.
“I guess certain elements could have work,” Harrison admitted.
“You could arguably control something like a plane using it.
“I don’t think the vehicle editor would have ever worked with it. It’s inherently quite a complex process to build something in 3D, to move something on all axes and work in layers.
“I think trying to do something like that with such a device would be difficult.”
Nuts & Bolts is due out on 14 November.